![]() In the second choice, Eleanor takes after her father’s villainy and decides to wreak havoc on the world, with her father always being a part of her. In the first choice, players see Delta die as Eleanor is left alone on the surface, wondering if she can enter society anew. This occurs when at least one of the Little Sisters has been harvested but not all of them have been found or killed. Delta can either survive through Eleanor – similar to the worst ending – or decide to die without having his ADAM extracted. ![]() The final two Bioshock 2 endings are differentiated by a choice the player can make. As stated above, killing or saving the likes of Grace and Alex The Great don’t necessarily impact upon this, but for the sake of an evil run-through it is advised to kill them. Eleanor will steal Delta’s ADAM and take it for herself, in a bid to become stronger, as she looks out into a storm on the surface and plots her destructive future before the credits roll. This causes Eleanor to repeat the actions of her evil father, becoming a villain and ultimately the Sofia Lamb theorised utopian person. The worst ending, diametrically opposed to the best, is unlocked when the player has harvested every little sister found in the game. ![]() After this, Eleanor can be seen looking out into the ocean with a cavalcade of Little Sisters around her, pontificating on the future. Due to his noble actions, Subject Delta will die in Eleanor’s arms above water and have his ADAM extracted into her, as a means to be a part of Eleanor even after death. There may be a secret achievement for saving people such as Grace Holloway or Gil Alexander but it surprisingly doesn’t have an impact on any of the Bioshock 2 endings. This can simply be unlocked by sparing and saving every little sister in the game – of which there are twelve. This dynamic is perhaps akin to the grey morality of Knights of the Old Republic II instead of the Black/White moral facsimile found in Mass Effect.įirstly, the good or “best” ending available to the player. Good endings Rescue all Little Sisters That you dealt with and kill Grace Holloway, Stanley Poole, and Gilbert Alexander. In the second part of the BioShock: Infinite DLC, Burial at Sea, it is revealed that the former ending is canon. In between these two however, the game has a couple of middle-ground endings that can be unlocked by not aligning yourself with unrealistic piety or villainy. The other ending shows him seizing control of Rapture and becoming just as power-hungry and destructive as Fontaine, hinting that all the ADAM he gathered has corrupted him into a Splicer. The most obvious endings – as has become the norm for a slew of games – are the two good/bad ones. Bioshock 2 Endings Guide + Good Ending (Best) How to Get Good Ending 27,429 views Bioshock 2 endings guide How to get the Good / Best endings. Key decisions made throughout the game impact this choice of ending and there are several smaller options for each one that only tangentially make a difference. There are four separate Bioshock 2 endings that players can unlock during the endgame. Bioshock 2 Endings Guide Bioshock 2 Endings - The Best Possible
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